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hub / github.com/StereoKit/StereoKit / model_step_anim

Method model_step_anim

StereoKit/Native/NativeAPI.cs:368–368  ·  view source on GitHub ↗
(IntPtr model)

Source from the content-addressed store, hash-verified

366 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern bool model_ray_intersect (IntPtr model, Ray model_space_ray, out Ray out_pt, Cull cull_mode);
367
368 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void model_step_anim (IntPtr model);
369 [return: MarshalAs(UnmanagedType.Bool)]
370 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern bool model_play_anim (IntPtr model, string animation_name, AnimMode mode);
371 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void model_play_anim_idx (IntPtr model, int index, AnimMode mode);

Callers 1

StepAnimMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected