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hub / github.com/StereoKit/StereoKit / model_node_get_visible

Method model_node_get_visible

StereoKit/Native/NativeAPI.cs:398–399  ·  view source on GitHub ↗
(IntPtr model, int node)

Source from the content-addressed store, hash-verified

396 [return: MarshalAs(UnmanagedType.Bool)]
397 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern bool model_node_get_solid (IntPtr model, int node);
398 [return: MarshalAs(UnmanagedType.Bool)]
399 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern bool model_node_get_visible (IntPtr model, int node);
400 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr model_node_get_material (IntPtr model, int node);
401 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr model_node_get_mesh (IntPtr model, int node);
402 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Matrix model_node_get_transform_model(IntPtr model, int node);

Callers 1

ModelNodeClass · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected