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hub / github.com/StereoKit/StereoKit / model_node_add

Method model_node_add

StereoKit/Native/NativeAPI.cs:383–383  ·  view source on GitHub ↗
(IntPtr model,             string name, Matrix model_transform, IntPtr mesh, IntPtr material, int solid)

Source from the content-addressed store, hash-verified

381 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern float model_anim_get_duration (IntPtr model, int index);
382
383 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern int model_node_add (IntPtr model, string name, Matrix model_transform, IntPtr mesh, IntPtr material, int solid);
384 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern int model_node_add_child (IntPtr model, int parent, string name, Matrix local_transform, IntPtr mesh, IntPtr material, int solid);
385 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern int model_node_find (IntPtr model, string name);
386 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern int model_node_sibling (IntPtr model, int node);

Callers 2

AddNodeMethod · 0.80
AddMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected