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hub / github.com/StereoKit/StereoKit / mesh_set_bounds

Method mesh_set_bounds

StereoKit/Native/NativeAPI.cs:152–152  ·  view source on GitHub ↗
(IntPtr mesh, in Bounds bounds)

Source from the content-addressed store, hash-verified

150 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern int mesh_get_ind_count (IntPtr mesh);
151 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void mesh_set_draw_inds (IntPtr mesh, int index_count);
152 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void mesh_set_bounds (IntPtr mesh, in Bounds bounds);
153 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Bounds mesh_get_bounds (IntPtr mesh);
154 [return: MarshalAs(UnmanagedType.Bool)]
155 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern bool mesh_ray_intersect (IntPtr mesh, Ray model_space_ray, out Ray out_pt, IntPtr out_start_inds, Cull cull_mode);

Callers 1

MeshClass · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected