| 70 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Quat quat_lookat_up (in Vec3 from, in Vec3 at, in Vec3 up); |
| 71 | |
| 72 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Pose matrix_transform_pose (Matrix transform, Pose pose); |
| 73 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Matrix matrix_trs (in Vec3 position, in Quat orientation, in Vec3 scale); |
| 74 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Vec3 matrix_extract_scale (in Matrix transform); |
| 75 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Quat matrix_extract_rotation(in Matrix transform); |