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hub / github.com/StereoKit/StereoKit / input_eyes_tracked

Method input_eyes_tracked

StereoKit/Native/NativeAPI.cs:573–573  ·  view source on GitHub ↗
()

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571 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr input_head ();
572 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr input_eyes ();
573 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern BtnState input_eyes_tracked ();
574 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern BtnState input_key (Key key);
575
576 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern HandSimId input_hand_sim_pose_add ([In] Pose[] in_arr_hand_joints_25, ControllerKey button1, ControllerKey and_button2, Key or_hotkey1, Key and_hotkey2);

Callers 1

InputClass · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected