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hub / github.com/StereoKit/StereoKit / bounds_ray_intersect

Method bounds_ray_intersect

StereoKit/Native/NativeAPI.cs:89–90  ·  view source on GitHub ↗
(Bounds bounds, Ray ray, out Vec3 out_pt)

Source from the content-addressed store, hash-verified

87 [return: MarshalAs(UnmanagedType.Bool)]
88 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern bool sphere_point_contains (Sphere sphere, Vec3 pt);
89 [return: MarshalAs(UnmanagedType.Bool)]
90 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern bool bounds_ray_intersect (Bounds bounds, Ray ray, out Vec3 out_pt);
91 [return: MarshalAs(UnmanagedType.Bool)]
92 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern bool bounds_point_contains (Bounds bounds, Vec3 pt);
93 [return: MarshalAs(UnmanagedType.Bool)]

Callers 2

IntersectMethod · 0.80
IntersectMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected