MCPcopy Create free account
hub / github.com/StereoKit/StereoKit / backend_d3d11_get_d3d_context

Method backend_d3d11_get_d3d_context

StereoKit/Native/NativeAPI.cs:681–681  ·  view source on GitHub ↗
()

Source from the content-addressed store, hash-verified

679 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern BackendGraphics backend_graphics_get ();
680 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr backend_d3d11_get_d3d_device ();
681 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr backend_d3d11_get_d3d_context ();
682 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr backend_opengl_wgl_get_hdc ();
683 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr backend_opengl_wgl_get_hglrc ();
684 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr backend_opengl_glx_get_context ();

Callers 1

D3D11Class · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected