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hub / github.com/StereoKit/StereoKit / assets_block_for_priority

Method assets_block_for_priority

StereoKit/Native/NativeAPI.cs:703–703  ·  view source on GitHub ↗
(int priority)

Source from the content-addressed store, hash-verified

701 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern int assets_total_tasks ();
702 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern int assets_current_task_priority();
703 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void assets_block_for_priority (int priority);
704 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern int assets_count ();
705 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr assets_get_index (int index);
706 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern AssetType assets_get_type (int index);

Callers 1

BlockForPriorityMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected