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hub / github.com/StereoKit/StereoKit / Back

Method Back

StereoKit/Framework/HandMenu/HandMenuRadial.cs:291–299  ·  view source on GitHub ↗
()

Source from the content-addressed store, hash-verified

289 }
290
291 void Back()
292 {
293 Default.SoundUnclick.Play(menuPose.position);
294 if (navStack.Count > 0)
295 activeLayer = navStack.Pop();
296
297 GenerateSliceMesh(360 / activeLayer.items.Length, minDist, maxDist, sliceGap, ref background);
298 GenerateSliceMesh(360 / activeLayer.items.Length, maxDist, maxDist + 0.005f, sliceGap, ref backgroundEdge);
299 }
300
301 void SelectItem(HandMenuItem item, Vec3 at, float fromAngle)
302 {

Callers

nothing calls this directly

Calls 2

PopMethod · 0.80
PlayMethod · 0.45

Tested by

no test coverage detected