()
| 289 | } |
| 290 | |
| 291 | void Back() |
| 292 | { |
| 293 | Default.SoundUnclick.Play(menuPose.position); |
| 294 | if (navStack.Count > 0) |
| 295 | activeLayer = navStack.Pop(); |
| 296 | |
| 297 | GenerateSliceMesh(360 / activeLayer.items.Length, minDist, maxDist, sliceGap, ref background); |
| 298 | GenerateSliceMesh(360 / activeLayer.items.Length, maxDist, maxDist + 0.005f, sliceGap, ref backgroundEdge); |
| 299 | } |
| 300 | |
| 301 | void SelectItem(HandMenuItem item, Vec3 at, float fromAngle) |
| 302 | { |