(self, shader_program_name)
| 10 | self.programs['shadow_map'] = self.get_program('shadow_map') |
| 11 | |
| 12 | def get_program(self, shader_program_name): |
| 13 | with open(f'shaders/{shader_program_name}.vert') as file: |
| 14 | vertex_shader = file.read() |
| 15 | |
| 16 | with open(f'shaders/{shader_program_name}.frag') as file: |
| 17 | fragment_shader = file.read() |
| 18 | |
| 19 | program = self.ctx.program(vertex_shader=vertex_shader, fragment_shader=fragment_shader) |
| 20 | return program |
| 21 | |
| 22 | def destroy(self): |
| 23 | [program.release() for program in self.programs.values()] |