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Functions31,708 in github.com/Squalr/Squally

↓ 2 callersMethodrestoreState
Source/Engine/Hackables/HackableBase.cpp:219
↓ 2 callersMethodrestrictConsecutiveMask
Source/Engine/External/asmjit/core/radefs_p.h:1174
↓ 2 callersMethodrestrictPreferredMask
Source/Engine/External/asmjit/core/radefs_p.h:1170
↓ 2 callersMethodresultRegisterString
Source/Engine/Hackables/Menus/CodeEditor/Lexicon/Pages/ControlFlow/ConditionalJumpExamplesPage.cpp:474
↓ 2 callersMethodresultRegisterValue
Source/Engine/Hackables/Menus/CodeEditor/Lexicon/Pages/ControlFlow/ConditionalJumpExamplesPage.cpp:634
↓ 2 callersMethodresume
Source/Engine/Core/2d/CCNode.cpp:1053
↓ 2 callersMethodreturnToIdle
Source/Objects/Platformer/Physics/Catapult/Catapult.cpp:185
↓ 2 callersMethodright
Source/Engine/External/asmjit/core/zonetree.h:109
↓ 2 callersFunctionrotate
Complex multiplication of two points ("rotates" two points). @return Vec2 vector with an angle of this.getAngle() + other.getAngle(), and a
Source/Engine/Core/math/Vec2.h:618
↓ 2 callersMethodrunAnimation
Source/Objects/Platformer/Decor/AcidFX.cpp:40
↓ 2 callersMethodrunAnimationIn
Source/Objects/Platformer/Interactables/Doors/Mayan/RegisterStone.cpp:143
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/ShlHelpMenu.cpp:114
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/NotHelpMenu.cpp:107
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/RorHelpMenu.cpp:107
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/ShrHelpMenu.cpp:114
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/Flip4HelpMenu.cpp:107
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/Flip2HelpMenu.cpp:107
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/Flip1HelpMenu.cpp:107
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/OrHelpMenu.cpp:136
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/RolHelpMenu.cpp:107
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/XorHelpMenu.cpp:136
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/MovHelpMenu.cpp:139
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/Flip3HelpMenu.cpp:107
↓ 2 callersMethodrunAnimationLoop
Source/Scenes/Hexus/HelpMenus/AndHelpMenu.cpp:136
↓ 2 callersMethodrunAnimations
Source/Objects/Platformer/Interactables/Doors/ClockDoor/ClockDoor.cpp:200
↓ 2 callersMethodrunBubble
Source/Objects/Platformer/Liquids/Acid.cpp:123
↓ 2 callersMethodrunBubble
Source/Objects/Platformer/Liquids/Lava.cpp:123
↓ 2 callersMethodrunCinematicSequencePart1
Source/Scenes/Platformer/Quests/EndianForest/FindElriel/WindSpellbook.cpp:140
↓ 2 callersMethodrunCinematicSequencePart2
Source/Scenes/Platformer/Quests/EndianForest/SaveTown/FightGorgon.cpp:233
↓ 2 callersMethodrunCinematicSequencePt2
Source/Scenes/Platformer/Quests/FirewallFissure/DefeatAsmodeus/DeliverBomb.cpp:278
↓ 2 callersMethodrunCinematicSequencePt2
Source/Scenes/Platformer/Quests/UnderflowRuins/ColosseumGauntlet/WinGauntlet.cpp:177
↓ 2 callersMethodrunCinematicSequencePt2
Source/Scenes/Platformer/Quests/UnderflowRuins/CleansePyramid/DefeatOsiris.cpp:182
↓ 2 callersMethodrunCinematicSequencePt2
Source/Scenes/Platformer/Quests/CastleValgrind/CureKingLine/TalkToMabel.cpp:250
↓ 2 callersMethodrunCinematicSequencePt3
Source/Scenes/Platformer/Quests/UnderflowRuins/ColosseumGauntlet/WinGauntlet.cpp:200
↓ 2 callersMethodrunCinematicSequencePt4
Source/Scenes/Platformer/Quests/UnderflowRuins/ColosseumGauntlet/WinGauntlet.cpp:223
↓ 2 callersMethodrunCinematicSequencePt4
Source/Scenes/Platformer/Quests/CastleValgrind/CureKingLine/MeetGrim.cpp:197
↓ 2 callersMethodrunCinematicSequencePt5
Source/Scenes/Platformer/Quests/UnderflowRuins/ColosseumGauntlet/WinGauntlet.cpp:246
↓ 2 callersMethodrunCinematicSequencePt5
Source/Scenes/Platformer/Quests/CastleValgrind/CureKingLine/TalkToMabel.cpp:334
↓ 2 callersMethodrunCinematicSequencePt6
Source/Scenes/Platformer/Quests/UnderflowRuins/ColosseumGauntlet/WinGauntlet.cpp:269
↓ 2 callersMethodrunCinematicSequencePt7
Source/Scenes/Platformer/Quests/UnderflowRuins/ColosseumGauntlet/WinGauntlet.cpp:292
↓ 2 callersMethodrunCinematicSequencePt7
Source/Scenes/Platformer/Quests/CastleValgrind/CureKingLine/TalkToMabel.cpp:380
↓ 2 callersMethodrunDialogue
Source/Menus/Dialogue/PlatformerDialogueBox.cpp:260
↓ 2 callersMethodrunDialogueOutro
Source/Scenes/Platformer/Quests/EndianForest/HexusGauntlet/ReturnToSarude.cpp:220
↓ 2 callersMethodrunGateAnim
Source/Objects/Platformer/Interactables/Puzzles/LogicGate.cpp:110
↓ 2 callersMethodrunHealthDelta
Source/Scenes/Platformer/Components/Entities/Combat/EntityTextOverlayBehavior.cpp:140
↓ 2 callersMethodrunInstruction
Source/Objects/Isometric/PointerTrace/RegisterCrystals/RegisterCrystal.cpp:266
↓ 2 callersMethodrunManaDelta
Source/Scenes/Platformer/Components/Entities/Combat/EntityTextOverlayBehavior.cpp:162
↓ 2 callersMethodrunPostHexusMatchCleanup
Source/Scenes/Platformer/Quests/EndianForest/HexusGauntlet/ReturnToSarude.cpp:186
↓ 2 callersMethodrunTrivialSubtraction
Source/Scenes/Hexus/HelpMenus/SubHelpMenu.cpp:257
↓ 2 callersFunctions
Creates a 32-bit S register operand (ARM/AArch64).
Source/Engine/External/asmjit/arm/armoperand.h:364
↓ 2 callersMethodsaOffset
Source/Engine/External/asmjit/core/func.h:1207
↓ 2 callersFunctionsanitizeArtifactName
Source/Scenes/Platformer/Components/Entities/Squally/Visual/SquallyEquipmentVisualBehavior.cpp:72
↓ 2 callersFunctionsave
Source/Engine/Core/base/CCValue.h:86
↓ 2 callersMethodsave
Source/Engine/Inventory/CurrencyInventory.cpp:99
↓ 2 callersMethodsaveRestoreRegSize
Returns the size of a register (or its part) to be saved and restored of the given `group`.
Source/Engine/External/asmjit/core/func.h:291
↓ 2 callersMethodsaveScripts
Source/Engine/Hackables/Menus/CodeEditor/ScriptList.cpp:291
↓ 2 callersMethodsaveSquallyPosition
Source/Scenes/Platformer/Components/Entities/Squally/Movement/SquallyMovementBehavior.cpp:194
↓ 2 callersMethodsaveState
Source/Scenes/Platformer/Components/Entities/Squally/Stats/SquallyHealthBehavior.cpp:77
↓ 2 callersMethodsaveState
Source/Scenes/Platformer/Components/Entities/Squally/Stats/SquallyManaBehavior.cpp:71
↓ 2 callersMethodsaveState
Source/Scenes/Platformer/Components/Entities/Helpers/Guano/GuanoHealthBehavior.cpp:82
↓ 2 callersMethodsaveState
Source/Scenes/Platformer/Components/Entities/Helpers/Guano/GuanoManaBehavior.cpp:76
↓ 2 callersMethodsaveState
Source/Scenes/Platformer/Components/Entities/Helpers/Gecky/GeckyManaBehavior.cpp:76
↓ 2 callersMethodsaveState
Source/Scenes/Platformer/Components/Entities/Helpers/Gecky/GeckyHealthBehavior.cpp:82
↓ 2 callersMethodsaveState
Source/Scenes/Platformer/Components/Entities/Helpers/Grim/GrimHealthBehavior.cpp:82
↓ 2 callersMethodsaveState
Source/Scenes/Platformer/Components/Entities/Helpers/Grim/GrimManaBehavior.cpp:76
↓ 2 callersMethodscaleFontSizeDown
Source/Engine/Core/2d/CCLabel.cpp:834
↓ 2 callersMethodscheduleUpdateTask
Source/Engine/UI/UIBoundObject.cpp:65
↓ 2 callersMethodscrollBy
Source/Objects/Camera/CameraScrollTracker.cpp:95
↓ 2 callersMethodscrollDown
Source/Scenes/Platformer/Level/Combat/Menus/ChoicesMenu/RadialScrollMenu.cpp:302
↓ 2 callersMethodscrollUp
Source/Scenes/Platformer/Level/Combat/Menus/ChoicesMenu/RadialScrollMenu.cpp:277
↓ 2 callersMethodselectAttack
Source/Scenes/Platformer/Level/Combat/CombatAIHelper.cpp:379
↓ 2 callersMethodselectChapter
Source/Scenes/Developer/DeveloperScene.cpp:556
↓ 2 callersMethodselectTargetsTeam
Source/Scenes/Platformer/Level/Combat/CombatAIHelper.cpp:353
↓ 2 callersMethodsetAcceleration
Source/Engine/Physics/CollisionObject.cpp:328
↓ 2 callersMethodsetAlphaOverride
Source/Engine/Animations/Spriter/SpriterAnimationPart.cpp:114
↓ 2 callersMethodsetAnimationOffset
Source/Engine/Animations/Spriter/SpriterAnimationPart.cpp:90
↓ 2 callersMethodsetArch
Sets the target architecture of this calling convention.
Source/Engine/External/asmjit/core/func.h:246
↓ 2 callersMethodsetAutoLaunch
Source/Objects/Platformer/Traps/Launchers/PivotLauncher.cpp:174
↓ 2 callersMethodsetBackClickCallback
Source/Menus/Options/OptionsMenu.cpp:179
↓ 2 callersMethodsetBezierParamer
Source/Engine/Core/2d/CCActionEase.cpp:290
↓ 2 callersMethodsetBlockEntryAssignment
Source/Engine/External/asmjit/core/rapass.cpp:1538
↓ 2 callersMethodsetCallback
Source/Engine/UI/Controls/Checkbox.cpp:47
↓ 2 callersMethodsetCameraDistance
Source/Engine/Camera/GameCamera.cpp:217
↓ 2 callersMethodsetCameraPosition3
Source/Engine/Camera/GameCamera.cpp:315
↓ 2 callersMethodsetCardsClickCallback
Source/Menus/Pause/PlatformerPauseMenu.cpp:189
↓ 2 callersMethodsetCarriedObject
Source/Scenes/Platformer/Components/Entities/Helpers/Scrappy/ScrappyRopeCarryBehavior.cpp:71
↓ 2 callersFunctionsetClearDepth
Set Value for clearDepth. * * @param clearDepth Value for clearDepth. */
Source/Engine/Core/2d/CCRenderTexture.h:200
↓ 2 callersMethodsetClickModifier
Source/Scenes/Platformer/Components/Entities/EntitySelectionBehavior.cpp:113
↓ 2 callersMethodsetClickableCallback
Source/Scenes/Platformer/Components/Entities/EntitySelectionBehavior.cpp:118
↓ 2 callersMethodsetCollectablesClickCallback
Source/Menus/Pause/PlatformerPauseMenu.cpp:194
↓ 2 callersMethodsetColor
Source/Engine/Core/2d/CCAtlasNode.cpp:148
↓ 2 callersMethodsetColorSpaceHolder
Source/Engine/Core/2d/CCTextFieldTTF.cpp:523
↓ 2 callersMethodsetContentSize
Source/Engine/Input/ClickableNode.cpp:147
↓ 2 callersMethodsetCount
Source/Engine/Core/renderer/CCPrimitive.cpp:118
↓ 2 callersMethodsetCurrencyInventory
Source/Scenes/Platformer/Level/Huds/Components/CurrencyDisplay.cpp:83
↓ 2 callersMethodsetDebugDrawHeirarchyDepth
Source/Engine/Animations/Spriter/SpriterAnimationBone.cpp:23
↓ 2 callersMethodsetDirectoryPath
Source/Engine/Core/base/CCProperties.cpp:1093
↓ 2 callersMethodsetDisplayBitCount
Source/Engine/Hackables/Menus/CodeEditor/Lexicon/Components/RegisterBlock.cpp:206
↓ 2 callersMethodsetDrakText
Source/Scenes/Platformer/Quests/LambdaCrypts/CraftDemonHeart/CraftDemonHeart.cpp:132
↓ 2 callersMethodsetEdiPtr
Source/Engine/Hackables/Menus/CodeEditor/Lexicon/Components/RegisterBlock.cpp:747
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