| 132 | } |
| 133 | |
| 134 | GameObject* TileMapLayer::getGameObject( const Vector2i& TilePos ) { |
| 135 | return mTiles[TilePos.x][TilePos.y]; |
| 136 | } |
| 137 | |
| 138 | const Vector2i& TileMapLayer::getCurrentTile() const { |
| 139 | return mCurTile; |
no outgoing calls
no test coverage detected