| 1395 | } |
| 1396 | |
| 1397 | void UINode::worldToNode( Vector2i& pos ) const { |
| 1398 | Vector2f toPos( convertToNodeSpace( Vector2f( pos.x, pos.y ) ) ); |
| 1399 | pos = Vector2i( toPos.x / PixelDensity::getPixelDensity(), |
| 1400 | toPos.y / PixelDensity::getPixelDensity() ); |
| 1401 | } |
| 1402 | |
| 1403 | void UINode::nodeToWorld( Vector2i& pos ) const { |
| 1404 | Vector2f toPos( convertToWorldSpace( Vector2f( pos.x * PixelDensity::getPixelDensity(), |
no outgoing calls
no test coverage detected