| 1696 | } |
| 1697 | |
| 1698 | Vector2f Node::convertToWorldSpace( const Vector2f& nodePoint ) const { |
| 1699 | return getNodeToWorldTransform().transformPoint( nodePoint.x, nodePoint.y ); |
| 1700 | } |
| 1701 | |
| 1702 | void Node::setScale( float factorX, float factorY ) { |
| 1703 | setScale( Vector2f( factorX, factorY ) ); |