| 5 | namespace EE { namespace Scene { |
| 6 | |
| 7 | KeyEvent::KeyEvent( Node* node, const Uint32& eventNum, const Keycode& keyCode, |
| 8 | const Scancode& scancode, const Uint32& chr, const Uint32& mod ) : |
| 9 | Event( node, eventNum ), |
| 10 | mKeyCode( keyCode ), |
| 11 | mScancode( scancode ), |
| 12 | mChar( chr ), |
| 13 | mMod( mod ) {} |
| 14 | |
| 15 | KeyEvent::KeyEvent( const KeyEvent& event ) : |
| 16 | Event( event.getNode(), event.getType() ), |