| 328 | } |
| 329 | |
| 330 | Texture* TextureFactory::getTexture( const Uint32& TexId ) { |
| 331 | return mTextures[TexId]; |
| 332 | } |
| 333 | |
| 334 | void TextureFactory::allocate( const unsigned int& size ) { |
| 335 | if ( size > mTextures.size() ) { |
no outgoing calls
no test coverage detected