| 318 | } |
| 319 | |
| 320 | bool Sprite::createStatic( TextureRegion* TextureRegion ) { |
| 321 | reset(); |
| 322 | |
| 323 | addFrame( TextureRegion ); |
| 324 | |
| 325 | return true; |
| 326 | } |
| 327 | |
| 328 | bool Sprite::createStatic( const Uint32& TexId, const Sizef& DestSize, const Vector2i& offset, |
| 329 | const Rect& TexSector ) { |
no test coverage detected