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github.com/Soulghost/Rust101
/ functions
Functions
153 in github.com/Soulghost/Rust101
⨍
Functions
153
◇
Types & classes
42
Method
get_name
(&self)
path_tracing/src/mesh/model.rs:88
Method
get_sample
(node: &BVHNode, p: f64)
path_tracing/src/bvh/bvh.rs:155
Method
get_width
(&self)
path_tracing/src/renderer/texture.rs:43
Method
get_width
(&self)
ray_marching/src/renderer/texture.rs:62
Method
intersect
(self: Arc<Self>, ray: &Ray)
path_tracing/src/mesh/triangle.rs:60
Method
intersect
(self: Arc<Self>, ray: &crate::domain::domain::Ray)
path_tracing/src/mesh/model.rs:100
Method
intersect
(&self, ray: &Ray)
path_tracing/src/bvh/bounds.rs:64
Method
intersect_internal
(root: Option<&BVHNode>, ray: &Ray)
path_tracing/src/bvh/bvh.rs:130
Method
log_progress
(text: &str, progress: f32)
path_tracing/src/util/logutil.rs:6
Function
main
()
path_tracing/src/main.rs:19
Function
main
()
ray_marching/src/main.rs:169
Method
max
(p1: &Vector3f, p2: &Vector3f)
path_tracing/src/math/vector.rs:30
Method
max
(p1: &Vector3f, p2: &Vector3f)
ray_marching/src/math/mod.rs:40
Method
max_scalar
(p1: &Vector3f, val: f64)
ray_marching/src/math/mod.rs:48
Method
min
(p1: &Vector3f, p2: &Vector3f)
path_tracing/src/math/vector.rs:22
Method
min
(p1: &Vector3f, p2: &Vector3f)
ray_marching/src/math/mod.rs:32
Method
mul
(self, rhs: T)
path_tracing/src/math/vector.rs:77
Method
mul
(self, rhs: T)
ray_marching/src/math/mod.rs:95
Method
neg
(self)
path_tracing/src/math/vector.rs:206
Method
neg
(self)
ray_marching/src/math/mod.rs:236
Method
new
(width: u32, height: u32, fov: f64, camera_background_color: Vec
path_tracing/src/scene/scene.rs:42
Method
new
(name: &str, v0: &Vector3f, v1: &Vector3f, v2: &Vector3f, material: Arc<dyn Material>)
path_tracing/src/mesh/triangle.rs:23
Method
new
(path: &str, material: Arc<dyn Material>)
path_tracing/src/mesh/model.rs:20
Method
new
(width: u32, height: u32)
path_tracing/src/renderer/framebuffer.rs:8
Method
new
(width: u32, height: u32)
path_tracing/src/renderer/texture.rs:19
Method
new
()
path_tracing/src/renderer/rendering.rs:24
Method
new
(origin: &Vector3f, direction: &Vector3f, t: f64)
path_tracing/src/domain/domain.rs:21
Method
new
(primitives: Vec<Arc<dyn Object>>)
path_tracing/src/bvh/bvh.rs:15
Method
new
(albedo: &Vector3f, emission: &Vector3f)
path_tracing/src/material/material.rs:47
Method
new
(x: f64, y: f64, z: f64)
path_tracing/src/math/vector.rs:10
Method
new
(width: u32, height: u32)
ray_marching/src/renderer/framebuffer.rs:8
Method
new
(width: u32, height: u32)
ray_marching/src/renderer/texture.rs:18
Method
new
()
ray_marching/src/renderer/rendering.rs:14
Method
new
(origin: &Vector3f, direction: &Vector3f, t: f64)
ray_marching/src/domain/mod.rs:13
Method
new
()
ray_marching/src/sdf/mod.rs:87
Method
new
(x: f64, y: f64, z: f64)
ray_marching/src/math/mod.rs:16
Method
op_sdf
(sdf_a: f64, op: &ShapeOpType, sdf_b: f64)
ray_marching/src/sdf/mod.rs:368
Method
radian
(degree: f64)
path_tracing/src/math/mod.rs:9
Method
radian
(degree: f64)
ray_marching/src/math/mod.rs:253
Method
rotate_ray
(&self, ray: &Ray)
ray_marching/src/sdf/primitive.rs:173
Method
rotate_ray
(&self, ray: &Ray)
ray_marching/src/sdf/mod.rs:39
Method
sample
(&self)
path_tracing/src/mesh/triangle.rs:102
Method
sample
(&self)
path_tracing/src/mesh/model.rs:107
Method
sample_uniform_distribution
(low: f64, high: f64)
path_tracing/src/math/mod.rs:17
Method
scalar
(v: f64)
ray_marching/src/math/mod.rs:20
Method
sdf
(&self, p: &Vector3f)
ray_marching/src/sdf/primitive.rs:20
Method
shape_type
(&self)
ray_marching/src/sdf/primitive.rs:16
Method
sub
(self, rhs: Vector3f)
path_tracing/src/math/vector.rs:170
Method
sub
(self, rhs: Vector3f)
ray_marching/src/math/mod.rs:188
Method
union2
(a: &Bounds3, b: &Bounds3)
path_tracing/src/bvh/bounds.rs:57
Method
zero
()
path_tracing/src/bvh/bounds.rs:10
Method
zero
()
path_tracing/src/math/vector.rs:14
Method
zero
()
ray_marching/src/math/mod.rs:24
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