()
| 80 | } |
| 81 | |
| 82 | func (is *InputState) Released() bool { |
| 83 | if is.consumed || is.hidden { |
| 84 | return false |
| 85 | } |
| 86 | return !is.Down && is.upTime == globals.Time |
| 87 | } |
| 88 | |
| 89 | func (is *InputState) ReleasedRaw() bool { |
| 90 | return !is.Down && is.upTime == globals.Time |