()
| 452 | } |
| 453 | |
| 454 | func RefreshRenderTextures() { |
| 455 | |
| 456 | for _, renderTexture := range renderTextures { |
| 457 | renderTexture.Destroy() |
| 458 | renderTexture.RenderFunc() |
| 459 | } |
| 460 | |
| 461 | } |
| 462 | |
| 463 | func SmallestRendererMaxTextureSize() int32 { |
| 464 | return int32(globals.RendererInfo.NumberProperty(SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER, 0)) |
no test coverage detected