(rect *sdl.FRect, worldSpace bool)
| 239 | } |
| 240 | |
| 241 | func ClickedInRect(rect *sdl.FRect, worldSpace bool) bool { |
| 242 | if worldSpace && !globals.Mouse.OverGUI { |
| 243 | return globals.Mouse.Button(sdl.BUTTON_LEFT).Pressed() && globals.Mouse.WorldPosition().Inside(rect) |
| 244 | } |
| 245 | return globals.Mouse.Button(sdl.BUTTON_LEFT).Pressed() && globals.Mouse.Position().Inside(rect) |
| 246 | } |
| 247 | |
| 248 | func RawClickedInRect(rect *sdl.FRect, worldSpace bool) bool { |
| 249 | if worldSpace && !globals.Mouse.OverGUI { |