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Function redis_math_random

src/scripting.cpp:1364–1390  ·  view source on GitHub ↗

The following implementation is the one shipped with Lua itself but with * rand() replaced by redisLrand48(). */

Source from the content-addressed store, hash-verified

1362/* The following implementation is the one shipped with Lua itself but with
1363 * rand() replaced by redisLrand48(). */
1364int redis_math_random (lua_State *L) {
1365 /* the `%' avoids the (rare) case of r==1, and is needed also because on
1366 some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
1367 lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) /
1368 (lua_Number)REDIS_LRAND48_MAX;
1369 switch (lua_gettop(L)) { /* check number of arguments */
1370 case 0: { /* no arguments */
1371 lua_pushnumber(L, r); /* Number between 0 and 1 */
1372 break;
1373 }
1374 case 1: { /* only upper limit */
1375 int u = luaL_checkint(L, 1);
1376 luaL_argcheck(L, 1<=u, 1, "interval is empty");
1377 lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */
1378 break;
1379 }
1380 case 2: { /* lower and upper limits */
1381 int l = luaL_checkint(L, 1);
1382 int u = luaL_checkint(L, 2);
1383 luaL_argcheck(L, l<=u, 2, "interval is empty");
1384 lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */
1385 break;
1386 }
1387 default: return luaL_error(L, "wrong number of arguments");
1388 }
1389 return 1;
1390}
1391
1392int redis_math_randomseed (lua_State *L) {
1393 redisSrand48(luaL_checkint(L, 1));

Callers

nothing calls this directly

Calls 4

redisLrand48Function · 0.85
lua_gettopFunction · 0.85
lua_pushnumberFunction · 0.85
luaL_errorFunction · 0.85

Tested by

no test coverage detected