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Completely reworked and improved С++ version of Advanced Locomotion System V4.
The main goal of this ALS version is a complete and high-quality refactoring of all aspects of the plugin to make it easier to understand, flexible, reliable (especially in network multiplayer), performant, and simply more enjoyable to work with.
Features
ALS - main content, ALSCamera - camera-related content, and ALSExtras - other optional contentSlot overlay animation curves to control the blending of overlay poses with animation montages played in Layering animation slots.Blend Curves and Blend Poses by Gameplay Tag animation graph nodes. Blend Curves blends animation curves without the need for the VB curves virtual bone, and Blend Poses by Gameplay Tag is similar to Blend Poses by Enum but uses gameplay tags instead of enum.B_Als_AnimationModifier_FootSyncMarkers.EAlsOverlayMode with gameplay tags, allowing new entries to be added without code modification.UAlsCharacterMovementComponent for better movement synchronization over the network.APlayerCameraManager or APlayerController classes.Shift + [1-8] or using console commands such as ShowDebug ALS.Curves.For more information, see the Releases. Reading the changelogs is a good way to keep up to date with the newest features of a plugin.
| Plugin Version | Unreal Engine Version |
|---|---|
| 4.17 | 5.7 |
| 4.16 | 5.6 |
| 4.15 | 5.5 |
| 4.14 | 5.4 |
| 4.13 | 5.3 |
| 4.12 | 5.2 |
| 4.11 | 5.1 |
| 4.10 - 4.9 | 5.0 |
| 4.8 and below | 4.26, 4.27 and 5.0 Early Access |
The plugin is developed and tested primarily on Windows, so use it on other platforms at your own risk.
Plugins folder, or download the latest release and extract it to your project's Plugins folder.ALS Refactored is licensed under the MIT License, see LICENSE.md for more information. Other developers are encouraged to fork the repository, open issues & pull requests to help the development.
$ claude mcp add ALS-Refactored \
-- python -m otcore.mcp_server <graph>