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Functions
135 in github.com/Siorki/js13kgames
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Functions
135
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Types & classes
10
Function
SoundManager
* @constructor
2019 - infiltration/js/soundManager.js:10
Function
SoundManager
* @constructor
2013 - staccato/soundManager.js:10
Function
SoundManager
* Wrapper for audio. * Sfx and music use Audio HTML tag (load music, play and forget) * * @constructor
2017 - escape/js/soundManager.js:7
Function
SoundManager
* Wrapper for audio. * Sfx and music use Audio HTML tag (load music, play and forget) * * @constructor
2014 - weasels/soundManager.js:7
Function
Strategy
* Class defining the critter strategy (shared intelligence) * - directions to the nearest exit (1 = right, 2 = bottom, 4 = left, 8 = top, 16 = here
2014 - weasels/strategy.js:7
Function
Track
* @constructor
2013 - staccato/track.js:4
Function
WebGLRenderer
* @constructor
2019 - infiltration/js/webglRenderer.js:4
Function
WebGLRenderer
* @constructor
2013 - staccato/webglRenderer.js:4
Function
World
* @constructor
2019 - infiltration/js/world.js:4
Function
World
* Ingame world, contains all game mechanisms * along with the information for the game in progress (tank location, beacon condition) * * * @constr
2018 - line of fire/js/world.js:9
Function
World
* Local representation of the ingame world (dungeon / temple, players) * - dungeon / temple rooms and content * - players : status, condition, backp
2015 - alive'n'loaded/world.js:16
Function
World
* Ingame world, contains all game mechanisms * along with the information for the game in progress * * * @constructor * @param controls Instance
2017 - escape/js/world.js:9
Function
World
* Ingame world, which contains : * - a playfield : background to walk on and alter, and for collision detection * - tools : represented by the blue
2014 - weasels/world.js:9
Function
World
* Ingame world, which contains : * - a playfield : background to walk on and alter, and for collision detection * @constructor
2016 - diamond run/js/world.js:7
Function
WorldLink
* Interface between the local World and the server. * It acts as a high-level controller : * - it sends the current player's actions to the server
2015 - alive'n'loaded/worldLink.js:8
Method
constructor
* MenuDriver constructor. * All actions are assigned by default to the leave action * @constructor * @param lineCount : number of lines in the m
2024 - 2048 over 13/js/menuDriver.js:30
Method
constructor
* @constructor * @param controls Instance of the Controls class, used to process player actions
2024 - 2048 over 13/js/engine.js:17
Method
constructor
* Create the instance, create the World engine, restores the saved game * @constructor * @param controls Instance of Controls class, to record key
2024 - 2048 over 13/js/game.js:20
Method
constructor
* @constructor
2024 - 2048 over 13/js/controls.js:6
Method
constructor
* * @constructor * @param sceneryCanvas HTML5 canvas in the background, showing the main game area * @param spriteImg Sprite sheet as a DOM image
2024 - 2048 over 13/js/renderer.js:14
Function
drawChip
* Draw one chip : dark box, pins, and symbol
2016 - diamond run/js/renderer.js:556
Function
drawSlantedTrack
* Draw one slanted piece of track
2016 - diamond run/js/renderer.js:582
Method
getSelectedOption
* Returns the line of the selected option
2024 - 2048 over 13/js/menuDriver.js:63
Function
main
* Main function, event handler initialization and application setup
2024 - 2048 over 13/js/main.js:5
Function
main
* Main function, event handler initialization and application setup
2018 - line of fire/js/main.js:5
Function
main
* Main function, event handler initialization and application setup
2015 - alive'n'loaded/main.js:5
Function
main
* Main function, event handler initialization and application setup
2017 - escape/js/main.js:5
Function
main
* Main function, event handler initialization and application setup
2014 - weasels/mainUnlinked.js:5
Function
main
* Main function, event handler initialization and application setup
2016 - diamond run/js/main.js:5
Function
osc_saw
(value)
2024 - 2048 over 13/js/player-small.js:48
Function
osc_saw
(value)
2014 - weasels/player-small.js:47
Function
osc_square
(value)
2024 - 2048 over 13/js/player-small.js:52
Function
osc_square
(value)
2014 - weasels/player-small.js:51
Function
osc_tri
(value)
2024 - 2048 over 13/js/player-small.js:56
Function
osc_tri
(value)
2014 - weasels/player-small.js:55
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