* Parse OBJ lines into model. For reference, this is what a simple model of a * square might look like: * * v -0.5 -0.5 0.5 * v -0.5 -0.5 -0.5 * v -0.5 0.5 -0.5 * v -0.5 0.5 0.5 * * f 4 3 2 1
( model, lines )
Source from the content-addressed store, hash-verified