* Try to drive one tile in a random direction. * @param pos Current position. * @param dirLast Forbidden direction for movement (to prevent reversing). * @return Direction of movement, \c #DIR2_INVALID is returned if not moved. */
| 342 | * @return Direction of movement, \c #DIR2_INVALID is returned if not moved. |
| 343 | */ |
| 344 | Direction2 Micropolis::tryGo(const Position &pos, Direction2 dirLast) |
| 345 | { |
| 346 | Direction2 directions[4]; |
| 347 | |
| 348 | // Find connections from current position. |
| 349 | Direction2 dir = DIR2_NORTH; |
| 350 | int count = 0; |
| 351 | for (int i = 0; i < 4; i++) { |
| 352 | if (dir != dirLast && roadTest(getTileFromMap(pos, dir, DIRT))) { |
| 353 | // found a road in an allowed direction |
| 354 | directions[i] = dir; |
| 355 | count++; |
| 356 | } else { |
| 357 | directions[i] = DIR2_INVALID; |
| 358 | } |
| 359 | |
| 360 | dir = rotate90(dir); |
| 361 | } |
| 362 | |
| 363 | if (count == 0) { // dead end |
| 364 | return DIR2_INVALID; |
| 365 | } |
| 366 | |
| 367 | // We have at least one way to go. |
| 368 | |
| 369 | if (count == 1) { // only one solution |
| 370 | for (int i = 0; i < 4; i++) { |
| 371 | if (directions[i] != DIR2_INVALID) { |
| 372 | return directions[i]; |
| 373 | } |
| 374 | } |
| 375 | } |
| 376 | |
| 377 | // more than one choice, draw a random number. |
| 378 | int i = getRandom16() & 3; |
| 379 | while (directions[i] == DIR2_INVALID) { |
| 380 | i = (i + 1) & 3; |
| 381 | } |
| 382 | return directions[i]; |
| 383 | } |
| 384 | |
| 385 | |
| 386 | /** |
nothing calls this directly
no test coverage detected