()
| 28 | |
| 29 | // detailed functions |
| 30 | function ChckGUIObj() { |
| 31 | // if exist, destory GUI |
| 32 | if (window.PhaserGUI) { |
| 33 | window.PhaserGUI.destroyGUI(); |
| 34 | window.PhaserGUI = undefined; |
| 35 | } |
| 36 | } |
| 37 | function ChckConfigObj(_scene, _userConfigObj) { |
| 38 | // init config structure |
| 39 | let tmpReturn = { |
no test coverage detected