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hub / github.com/Sezzary/SilentEngine / Screen_FadeUpdate

Function Screen_FadeUpdate

Source/Game/Bodyprog/Screen/ScreenFade.cpp:36–122  ·  view source on GitHub ↗

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Callers 1

MainLoopFunction · 0.85

Calls 5

Q12Function · 0.85
Screen_FadeDrawModeSetFunction · 0.85
Fs_QueueGetLengthFunction · 0.85
Q12_MULT_PRECISEFunction · 0.85
Q12_CLAMPEDFunction · 0.85

Tested by

no test coverage detected