* @brief Renders the 3D camera indicator. */
| 756 | * @brief Renders the 3D camera indicator. |
| 757 | */ |
| 758 | void Widgets::Plot3D::drawCameraIndicator() |
| 759 | { |
| 760 | QMatrix4x4 matrix; |
| 761 | |
| 762 | if (anaglyphEnabled()) { |
| 763 | auto eyes = eyeTransformations(matrix); |
| 764 | |
| 765 | eyes.first.rotate(m_cameraAngleX, 1, 0, 0); |
| 766 | eyes.first.rotate(m_cameraAngleY, 0, 1, 0); |
| 767 | eyes.first.rotate(m_cameraAngleZ, 0, 0, 1); |
| 768 | |
| 769 | eyes.second.rotate(m_cameraAngleX, 1, 0, 0); |
| 770 | eyes.second.rotate(m_cameraAngleY, 0, 1, 0); |
| 771 | eyes.second.rotate(m_cameraAngleZ, 0, 0, 1); |
| 772 | |
| 773 | m_cameraIndicatorImg[0] = renderCameraIndicator(eyes.first); |
| 774 | m_cameraIndicatorImg[1] = renderCameraIndicator(eyes.second); |
| 775 | } |
| 776 | |
| 777 | else { |
| 778 | matrix.rotate(m_cameraAngleX, 1, 0, 0); |
| 779 | matrix.rotate(m_cameraAngleY, 0, 1, 0); |
| 780 | matrix.rotate(m_cameraAngleZ, 0, 0, 1); |
| 781 | m_cameraIndicatorImg[0] = renderCameraIndicator(matrix); |
| 782 | } |
| 783 | |
| 784 | m_dirtyCameraIndicator = false; |
| 785 | } |
| 786 | |
| 787 | //-------------------------------------------------------------------------------------------------- |
| 788 | // Rendering pipeline helpers |