* @brief Four windows in a 2x2 grid. */
| 305 | * @brief Four windows in a 2x2 grid. |
| 306 | */ |
| 307 | static void tileFour(const QList<QQuickItem*>& wins, const TileEnv& env) |
| 308 | { |
| 309 | const int w = (env.availW - env.spacing) / 2; |
| 310 | const int h = (env.availH - env.spacing) / 2; |
| 311 | placeWindow(wins[0], env.margin, env.margin, w, h); |
| 312 | placeWindow(wins[1], env.margin + w + env.spacing, env.margin, w, h); |
| 313 | placeWindow(wins[2], env.margin, env.margin + h + env.spacing, w, h); |
| 314 | placeWindow(wins[3], env.margin + w + env.spacing, env.margin + h + env.spacing, w, h); |
| 315 | } |
| 316 | |
| 317 | /** |
| 318 | * @brief Five windows in an asymmetric 2+3 arrangement. |
no test coverage detected