| 167 | } |
| 168 | //再次投食 |
| 169 | async function feedPetsAgain() { |
| 170 | const response = await request('initPetTown');//再次初始化萌宠 |
| 171 | if (response.code === '0' && response.resultCode === '0' && response.message === 'success') { |
| 172 | $.petInfo = response.result; |
| 173 | let foodAmount = $.petInfo.foodAmount; //剩余狗粮 |
| 174 | if (foodAmount - 100 >= 10) { |
| 175 | for (let i = 0; i < parseInt((foodAmount - 100) / 10); i++) { |
| 176 | const feedPetRes = await request('feedPets'); |
| 177 | console.log(`投食feedPetRes`); |
| 178 | if (feedPetRes.resultCode == 0 && feedPetRes.code == 0) { |
| 179 | console.log('投食成功') |
| 180 | } |
| 181 | } |
| 182 | const response2 = await request('initPetTown'); |
| 183 | $.petInfo = response2.result; |
| 184 | subTitle = $.petInfo.goodsInfo.goodsName; |
| 185 | // message += `【与爱宠相识】${$.petInfo.meetDays}天\n`; |
| 186 | // message += `【剩余狗粮】${$.petInfo.foodAmount}g\n`; |
| 187 | } else { |
| 188 | console.log("目前剩余狗粮:【" + foodAmount + "】g,不再继续投食,保留部分狗粮用于完成第二天任务"); |
| 189 | subTitle = $.petInfo.goodsInfo && $.petInfo.goodsInfo.goodsName; |
| 190 | // message += `【与爱宠相识】${$.petInfo.meetDays}天\n`; |
| 191 | // message += `【剩余狗粮】${$.petInfo.foodAmount}g\n`; |
| 192 | } |
| 193 | } else { |
| 194 | console.log(`初始化萌宠失败: ${JSON.stringify($.petInfo)}`); |
| 195 | } |
| 196 | } |
| 197 | |
| 198 | |
| 199 | async function doTask() { |