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Functions2,026 in github.com/Sekuta82/oil-on-threejs-template

↓ 4 callersMethodtranslateOnAxis
( axis, distance )
three.module.js:6816
↓ 3 callersFunctionLinearToSRGB
( c )
three.module.js:8354
↓ 3 callersFunctionSRGBToLinear
( c )
three.module.js:8348
↓ 3 callersMethod_addNodeRef
* Counts references to shared node / Object3D resources. These resources * can be reused, or "instantiated", at multiple nodes in the scene * hier
GLTFLoader.js:2415
↓ 3 callersMethod_compileMaterial
( material )
three.module.js:15262
↓ 3 callersFunction_getCommonVertexShader
()
three.module.js:15847
↓ 3 callersFunction_getEncodings
()
three.module.js:15910
↓ 3 callersMethod_getNodeRef
Returns a reference to a shared resource, cloning it if necessary.
GLTFLoader.js:2430
↓ 3 callersMethodapplyNormalMatrix
( m )
three.module.js:3636
↓ 3 callersMethodboneTransform
( index, target )
three.module.js:28996
↓ 3 callersMethodcompose
( position, quaternion, scale )
three.module.js:6045
↓ 3 callersMethodcomputeBoundingBox
()
three.module.js:9793
↓ 3 callersFunctiondeleteVertexArrayObject
( vao )
three.module.js:13959
↓ 3 callersMethoddelta
( target )
three.module.js:46928
↓ 3 callersMethoddistanceSqToPoint
( point )
three.module.js:4944
↓ 3 callersFunctionearcutLinked
( ear, triangles, dim, minX, minY, invSize, pass )
three.module.js:33180
↓ 3 callersFunctionenableAttributeAndDivisor
( attribute, meshPerAttribute )
three.module.js:14114
↓ 3 callersMethodextractPoints
( divisions )
three.module.js:33005
↓ 3 callersMethodfromArray
( array, offset = 0 )
three.module.js:4048
↓ 3 callersMethodgetCurveLengths
()
three.module.js:32645
↓ 3 callersMethodgetDelta
()
three.module.js:42752
↓ 3 callersMethodgetDependencies
* Requests all dependencies of the specified type asynchronously, with caching. * @param {string} type * @return {Promise<Array<Object>>}
GLTFLoader.js:2592
↓ 3 callersMethodgetHSL
( target )
three.module.js:8693
↓ 3 callersMethodgetIndex
()
three.module.js:9557
↓ 3 callersMethodgetLengths
( divisions = this.arcLengthDivisions )
three.module.js:31196
↓ 3 callersMethodgetMaterialType
( /* materialIndex */ )
GLTFLoader.js:3080
↓ 3 callersFunctiongetNormalizedComponentScale
( constructor )
GLTFLoader.js:2198
↓ 3 callersMethodgetObjectByProperty
( name, value )
three.module.js:7047
↓ 3 callersMethodgetPointAt
( u, optionalTarget )
three.module.js:31146
↓ 3 callersFunctiongetProgram
( material, scene, object )
three.module.js:26980
↓ 3 callersMethodgetUV
( point, p1, p2, p3, uv1, uv2, uv3, target )
three.module.js:7608
↓ 3 callersMethodgetW
( index )
three.module.js:9329
↓ 3 callersMethodgetX
( index )
three.module.js:28305
↓ 3 callersMethodgetY
( index )
three.module.js:28311
↓ 3 callersMethodgetZ
( index )
three.module.js:28317
↓ 3 callersFunctionhue2rgb
( p, q, t )
three.module.js:8337
↓ 3 callersMethodintersectsPlane
( plane )
three.module.js:5158
↓ 3 callersMethodlineTo
( x, y )
three.module.js:32829
↓ 3 callersMethodloadTextureImage
( textureIndex, source, loader )
GLTFLoader.js:2828
↓ 3 callersMethodmakePerspective
( left, right, top, bottom, near, far )
three.module.js:6126
↓ 3 callersMethodmakeRotationFromQuaternion
( q )
three.module.js:5641
↓ 3 callersMethodmanhattanLength
()
three.module.js:888
↓ 3 callersMethodmultiplyQuaternions
( a, b )
three.module.js:3212
↓ 3 callersMethodonBeforeRender
( /* renderer, scene, camera, geometry, material, group */ )
three.module.js:6719
↓ 3 callersFunctionresolveIncludes
( string )
three.module.js:18097
↓ 3 callersMethodrotateOnAxis
( axis, angle )
three.module.js:6771
↓ 3 callersFunctionsatForAxes
( axes, v0, v1, v2, extents )
three.module.js:4614
↓ 3 callersFunctionserializeImage
( image )
three.module.js:1792
↓ 3 callersMethodset
( x, y )
three.module.js:576
↓ 3 callersFunctionsetBlending
( blending, blendEquation, blendSrc, blendDst, blendEquationAlpha, blendSrcAlpha, blendDstAlpha, premultiplied
three.module.js:21435
↓ 3 callersMethodsetFromMatrix3Column
( m, index )
three.module.js:4036
↓ 3 callersMethodsetFromPoints
( points )
three.module.js:4209
↓ 3 callersMethodsetHSL
( h, s, l )
three.module.js:8427
↓ 3 callersMethodsetSize
( width, height, depth = 1 )
three.module.js:2536
↓ 3 callersMethodsetXYZ
( index, x, y, z )
three.module.js:28340
↓ 3 callersFunctionsetupRenderBufferStorage
( renderbuffer, renderTarget, isMultisample )
three.module.js:23148
↓ 3 callersMethodslerpFlat
( dst, dstOffset, src0, srcOffset0, src1, srcOffset1, t )
three.module.js:2716
↓ 3 callersMethodstopFading
()
three.module.js:45059
↓ 3 callersMethodunproject
( camera )
three.module.js:3685
↓ 3 callersMethodupdateMatrix
()
three.module.js:7152
↓ 3 callersMethodupdateProjectionMatrix
()
three.module.js:14981
↓ 3 callersFunctionuploadTexture
( textureProperties, texture, slot )
three.module.js:22575
↓ 3 callersMethodwarp
( startTimeScale, endTimeScale, duration )
three.module.js:45118
↓ 3 callersFunctionzOrder
( x, y, minX, minY, invSize )
three.module.js:33617
↓ 2 callersFunctionCatmullRom
* Bezier Curves formulas obtained from * https://en.wikipedia.org/wiki/B%C3%A9zier_curve
three.module.js:31922
↓ 2 callersFunctionWebGLShader
( gl, type, string )
three.module.js:17895
↓ 2 callersMethod_addInactiveAction
( action, clipUuid, rootUuid )
three.module.js:45789
↓ 2 callersMethod_addInactiveBinding
( binding, rootUuid, trackName )
three.module.js:45936
↓ 2 callersMethod_allocateTargets
( texture )
three.module.js:15243
↓ 2 callersMethod_applyPMREM
( cubeUVRenderTarget )
three.module.js:15417
↓ 2 callersMethod_bindAction
( action, prototypeAction )
three.module.js:45574
↓ 2 callersMethod_blur
* This is a two-pass Gaussian blur for a cubemap. Normally this is done * vertically and horizontally, but this breaks down on a cube. Here we apply
three.module.js:15444
↓ 2 callersMethod_cleanup
( outputTarget )
three.module.js:15222
↓ 2 callersFunction_createRenderTarget
( params )
three.module.js:15630
↓ 2 callersMethod_fromTexture
( texture )
three.module.js:15231
↓ 2 callersFunction_getCubemapShader
()
three.module.js:15806
↓ 2 callersFunction_getEquirectShader
()
three.module.js:15743
↓ 2 callersMethod_halfBlur
( targetIn, targetOut, lodIn, lodOut, sigmaRadians, direction, poleAxis )
three.module.js:15468
↓ 2 callersMethod_lendControlInterpolant
()
three.module.js:46020
↓ 2 callersMethod_removeInactiveAction
( action )
three.module.js:45825
↓ 2 callersMethod_removeInactiveBinding
( binding )
three.module.js:45957
↓ 2 callersMethod_removeInactiveBindingsForAction
( action )
three.module.js:45870
↓ 2 callersMethod_scheduleFading
( duration, weightNow, weightThen )
three.module.js:45534
↓ 2 callersMethod_takeBackControlInterpolant
( interpolant )
three.module.js:46042
↓ 2 callersMethod_updateWeight
( time )
three.module.js:45260
↓ 2 callersMethodabsellipse
( aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation )
three.module.js:32917
↓ 2 callersMethodadd
( object )
three.module.js:6901
↓ 2 callersFunctionaddContour
( vertices, contour )
three.module.js:33938
↓ 2 callersMethodaddLevel
( object, distance = 0 )
three.module.js:28741
↓ 2 callersFunctionaddPrimitiveAttributes
* @param {BufferGeometry} geometry * @param {GLTF.Primitive} primitiveDef * @param {GLTFParser} parser * @return {Promise<BufferGeometry>}
GLTFLoader.js:4201
↓ 2 callersFunctionaddUniform
( container, uniformObject )
three.module.js:17765
↓ 2 callersMethodaddVectors
( a, b )
three.module.js:3511
↓ 2 callersFunctionarrayMax
( array )
three.module.js:1364
↓ 2 callersMethodbind
()
three.module.js:44196
↓ 2 callersMethodbindSkeletons
( object, skeletons )
three.module.js:42341
↓ 2 callersFunctionbindVertexArrayObject
( vao )
three.module.js:13951
↓ 2 callersMethodcalculateInverses
()
three.module.js:29124
↓ 2 callersMethodclone
()
three.module.js:3468
↓ 2 callersMethodcomputeFrenetFrames
( segments, closed )
three.module.js:31347
↓ 2 callersMethodcomputeVertexNormals
()
three.module.js:10140
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