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hub / github.com/ScriptedAlchemy/tracedecay / findNearest

Function findNearest

dashboard/holographic/src/semanticMap/hitTest.ts:24–54  ·  view source on GitHub ↗
(
  placed: PlacedPoint[],
  grid: Map<string, number[]>,
  bx: number,
  by: number,
  radius: number,
)

Source from the content-addressed store, hash-verified

22}
23
24export function findNearest(
25 placed: PlacedPoint[],
26 grid: Map<string, number[]>,
27 bx: number,
28 by: number,
29 radius: number,
30): PlacedPoint | null {
31 const c0 = Math.floor((bx - radius) / GRID_CELL);
32 const c1 = Math.floor((bx + radius) / GRID_CELL);
33 const r0 = Math.floor((by - radius) / GRID_CELL);
34 const r1 = Math.floor((by + radius) / GRID_CELL);
35 let best: PlacedPoint | null = null;
36 let bestD = radius * radius;
37 for (let cx = c0; cx <= c1; cx++) {
38 for (let cy = r0; cy <= r1; cy++) {
39 const cell = grid.get(`${cx},${cy}`);
40 if (!cell) continue;
41 for (const i of cell) {
42 const p = placed[i];
43 const dx = p.x - bx;
44 const dy = p.y - by;
45 const d = dx * dx + dy * dy;
46 if (d <= bestD) {
47 bestD = d;
48 best = p;
49 }
50 }
51 }
52 }
53 return best;
54}

Callers 1

SemanticMapFunction · 0.90

Calls

no outgoing calls

Tested by

no test coverage detected