(&mut self)
| 15 | } |
| 16 | |
| 17 | fn ready(&mut self) { |
| 18 | let callable = self |
| 19 | .base_mut() |
| 20 | .callable("player_did_collide_with_static_body"); |
| 21 | |
| 22 | let mut player = self.base_mut().get_node_as::<Player>("Player"); |
| 23 | player.connect("on_player_did_collide", &callable); |
| 24 | } |
| 25 | } |
| 26 | |
| 27 | #[godot_api] |
nothing calls this directly
no outgoing calls
no test coverage detected