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hub / github.com/Schr3da/gdext-rust-tutorials / init

Method init

signals/rust/src/game_node.rs:13–15  ·  view source on GitHub ↗
(base: Base<Node2D>)

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11#[godot_api]
12impl INode2D for GameNode {
13 fn init(base: Base<Node2D>) -> Self {
14 Self { base }
15 }
16
17 fn ready(&mut self) {
18 let callable = self

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected