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hub / github.com/Schr3da/gdext-rust-tutorials / Player

Class Player

singleton/rust/src/player.rs:9–11  ·  view source on GitHub ↗

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7#[derive(GodotClass)]
8#[class(base=Sprite2D)]
9pub struct Player {
10 base: Base<Sprite2D>,
11}
12
13#[godot_api]
14impl ISprite2D for Player {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected