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hub / github.com/Schr3da/gdext-rust-tutorials / Player

Class Player

getting-started/rust/src/player.rs:6–8  ·  view source on GitHub ↗

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4#[derive(GodotClass)]
5#[class(base=Sprite2D)]
6pub struct Player {
7 base: Base<Sprite2D>,
8}
9
10#[godot_api]
11impl ISprite2D for Player {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected