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Functions6,068 in github.com/SapphireServer/Sapphire

↓ 1 callersMethodgetNextContentId
src/api/SapphireApi.cpp:257
↓ 1 callersMethodgetNextInventorySequence
src/world/Actor/PlayerInventory.cpp:925
↓ 1 callersMethodgetNextObjSpawnIndexForActorId
src/world/Actor/Player.cpp:1937
↓ 1 callersMethodgetNextWeather
src/world/Territory/Territory.cpp:175
↓ 1 callersMethodgetOrchestrionBitmask
src/world/Actor/Player.cpp:1252
↓ 1 callersMethodgetPersistentEmote
src/world/Actor/Player.cpp:1586
↓ 1 callersMethodgetPopCount
src/world/Territory/Territory.cpp:386
↓ 1 callersMethodgetPosX
src/world/Territory/Cell.h:111
↓ 1 callersMethodgetPosY
src/world/Territory/Cell.h:116
↓ 1 callersMethodgetPosZ
src/world/Actor/SpawnPoint.cpp:40
↓ 1 callersMethodgetQuestBattleId
src/world/Territory/QuestBattle.cpp:59
↓ 1 callersMethodgetQuestId
src/world/Territory/QuestBattle.cpp:383
↓ 1 callersMethodgetRGB
src/tools/discovery_parser/tex_decode.h:24
↓ 1 callersMethodgetRawData
src/lobby/LobbyPacketContainer.cpp:47
↓ 1 callersMethodgetRequiredGmLevel
src/world/DebugCommand/DebugCommand.h:57
↓ 1 callersMethodgetSceneChainCallback
src/world/Event/EventHandler.cpp:56
↓ 1 callersMethodgetScripts
src/world/Script/ScriptLoader.cpp:96
↓ 1 callersMethodgetSegmentType
* @brief Gets the segment type of this packet. */
src/common/Network/GamePacket.h:123
↓ 1 callersMethodgetSession
src/lobby/ServerLobby.cpp:38
↓ 1 callersMethodgetSessionCount
src/world/ServerMgr.cpp:61
↓ 1 callersMethodgetStance
! \return current stance of the actors */
src/world/Actor/Chara.cpp:68
↓ 1 callersMethodgetStartTown
src/world/Actor/Player.cpp:186
↓ 1 callersMethodgetStateFlags
src/world/Actor/Player.cpp:1016
↓ 1 callersMethodgetTableName
src/world/Inventory/ItemContainer.cpp:105
↓ 1 callersMethodgetTargetActorId
src/world/StatusEffect/StatusEffect.cpp:75
↓ 1 callersMethodgetTargetRotation
src/world/Territory/ZonePosition.cpp:38
↓ 1 callersMethodgetTeleportQuery
src/world/Actor/Player.cpp:1927
↓ 1 callersMethodgetTerritoryId
src/world/Actor/Player.cpp:139
↓ 1 callersMethodgetTerritoryPosition
src/world/Manager/TerritoryMgr.cpp:487
↓ 1 callersMethodgetTickEffect
src/world/StatusEffect/StatusEffect.cpp:55
↓ 1 callersMethodgetTickRate
src/world/StatusEffect/StatusEffect.cpp:127
↓ 1 callersMethodgetTris
src/tools/pcb_reader/nav/ext/MeshLoaderObj.h:43
↓ 1 callersMethodgetTris
src/tools/nav_export/nav/ext/MeshLoaderObj.h:43
↓ 1 callersMethodgetType
src/tools/nav_export/lgb.h:102
↓ 1 callersFunctiongetTypeString
src/tools/exd_struct_test/main.cpp:59
↓ 1 callersMethodgetUnlockBitmask
src/world/Actor/Player.cpp:1247
↓ 1 callersMethodgetValue
src/world/Action/EffectResult.cpp:30
↓ 1 callersMethodgetVoiceId
src/world/Actor/Player.cpp:1267
↓ 1 callersMethodgetWeaponDmg
src/world/Inventory/Item.cpp:78
↓ 1 callersMethodgetZoningType
src/world/Actor/Player.cpp:1335
↓ 1 callersFunctionget_cached_power_for_binary_exponent
! For a normalized diyfp w = f * 2^e, this function returns a (normalized) cached power-of-ten c = f_c * 2^e_c, such that the exponent of the product
deps/nlohmann/json.hpp:9329
↓ 1 callersFunctionget_crc_table
========================================================================= * This function can be used by asm versions of crc32() */
deps/zlib/crc32.c:190
↓ 1 callersMethodget_error_message
return syntax error message
deps/nlohmann/json.hpp:3792
↓ 1 callersMethodget_number_float
return floating-point value
deps/nlohmann/json.hpp:3744
↓ 1 callersMethodget_number_integer
return integer value
deps/nlohmann/json.hpp:3732
↓ 1 callersMethodget_number_unsigned
return unsigned integer value
deps/nlohmann/json.hpp:3738
↓ 1 callersMethodget_value
deps/nlohmann/json.hpp:5312
↓ 1 callersFunctiongrisu2
! v = buf * 10^decimal_exponent len is the length of the buffer (number of decimal digits) The buffer must be large enough, i.e. >= max_digits10. */
deps/nlohmann/json.hpp:9830
↓ 1 callersFunctiongrisu2_digit_gen
! Generates V = buffer * 10^decimal_exponent, such that M- <= V <= M+. M- and M+ must be normalized and share the same exponent -60 <= e <= -32. */
deps/nlohmann/json.hpp:9590
↓ 1 callersFunctiongzclose_w
-- see zlib.h -- */
deps/zlib/gzwrite.c:539
↓ 1 callersFunctiongzgetc
(file)
deps/zlib/gzread.c:387
↓ 1 callersFunctiongzoffset64
-- see zlib.h -- */
deps/zlib/gzlib.c:478
↓ 1 callersFunctiongzread
-- see zlib.h -- */
deps/zlib/gzread.c:288
↓ 1 callersFunctiongzrewind
-- see zlib.h -- */
deps/zlib/gzlib.c:339
↓ 1 callersFunctiongzseek64
-- see zlib.h -- */
deps/zlib/gzlib.c:362
↓ 1 callersFunctiongztell64
-- see zlib.h -- */
deps/zlib/gzlib.c:451
↓ 1 callersFunctiongzvprintf
-- see zlib.h -- */
deps/zlib/gzwrite.c:310
↓ 1 callersMethodhandleItemAction
src/world/Manager/ActionMgr.cpp:62
↓ 1 callersMethodhandleMountAction
src/world/Manager/ActionMgr.cpp:75
↓ 1 callersMethodhandlePlacedPlayerAction
src/world/Manager/ActionMgr.cpp:15
↓ 1 callersMethodhandleTargetedPlayerAction
src/world/Manager/ActionMgr.cpp:39
↓ 1 callersMethodhasActor
src/world/Territory/Cell.h:41
↓ 1 callersMethodhasInRangeActor
! \return true if there is at least one actor in the in range set */
src/world/Actor/Actor.cpp:228
↓ 1 callersMethodhasPlayers
src/world/Territory/Cell.h:46
↓ 1 callersFunctionhb
(a,b,c)
web/assets/js/jquery.min.js:5
↓ 1 callersFunctionif
deps/zlib/deflate.c:266
↓ 1 callersFunctionilog2
src/tools/pcb_reader/nav/TiledNavmeshGenerator.cpp:23
↓ 1 callersFunctionilog2
src/tools/nav_export/nav/TiledNavmeshGenerator.cpp:23
↓ 1 callersFunctioninflateInit2_
(strm, windowBits, version, stream_size)
deps/zlib/inflate.c:180
↓ 1 callersFunctioninflateReset2
(strm, windowBits)
deps/zlib/inflate.c:142
↓ 1 callersFunctioninflateResetKeep
(strm)
deps/zlib/inflate.c:104
↓ 1 callersFunctionini_parse
See documentation in header file. */
deps/inih/INIReader.h:287
↓ 1 callersFunctionini_parse_file
See documentation in header file. */
deps/inih/INIReader.h:281
↓ 1 callersFunctionini_parse_stream
See documentation in header file. */
deps/inih/INIReader.h:169
↓ 1 callersFunctioninitExd
init
src/tools/discovery_parser/main.cpp:138
↓ 1 callersFunctioninitExd
src/tools/pcb_reader/main.cpp:62
↓ 1 callersFunctioninitExd
src/tools/event_object_parser/main.cpp:55
↓ 1 callersFunctioninitExd
src/tools/nav_export/main.cpp:60
↓ 1 callersMethodinitSpawnIdQueue
src/world/Actor/Player.cpp:543
↓ 1 callersMethodinjectPacket
src/world/Actor/Player.cpp:115
↓ 1 callersMethodinjectPacket
src/world/Manager/DebugCommandMgr.cpp:583
↓ 1 callersMethodinsertSession
src/api/SapphireApi.cpp:58
↓ 1 callersMethodisActionLearned
src/world/Actor/Player.cpp:709
↓ 1 callersMethodisAllSet
deps/mysqlConnector/PreparedStatement.cpp:256
↓ 1 callersMethodisDefaultTerritory
src/world/Manager/TerritoryMgr.cpp:140
↓ 1 callersMethodisForcedActive
src/world/Territory/Cell.h:106
↓ 1 callersMethodisInRangeSet
! check if a given actor is in the actors in range set \param ActorPtr to be checked for \return true if the actor was found */
src/world/Actor/Actor.cpp:253
↓ 1 callersMethodisInternalEstateTerritory
src/world/Manager/TerritoryMgr.cpp:130
↓ 1 callersMethodisInterrupted
src/world/Action/Action.cpp:165
↓ 1 callersMethodisLogin
src/world/Actor/Player.cpp:1478
↓ 1 callersMethodisMarkedForRemoval
src/world/Actor/Player.cpp:196
↓ 1 callersMethodisMarkedForZoning
src/world/Actor/Player.cpp:1330
↓ 1 callersMethodisModuleLoaded
src/world/Script/ScriptLoader.cpp:150
↓ 1 callersMethodisMultiStorage
src/world/Inventory/ItemContainer.cpp:110
↓ 1 callersMethodisNewAdventurer
src/world/Actor/Player.cpp:655
↓ 1 callersMethodisObjSpawnIndexValid
src/world/Actor/Player.cpp:2003
↓ 1 callersMethodisPersistentStorage
src/world/Inventory/ItemContainer.cpp:115
↓ 1 callersMethodisValid
src/world/Session.cpp:97
↓ 1 callersMethodisValidTerritory
src/world/Manager/TerritoryMgr.cpp:53
↓ 1 callersMethodisWeapon
src/world/Inventory/Item.cpp:83
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