| 55 | } |
| 56 | |
| 57 | void setPath(const VPath &path) { |
| 58 | Efl_VG *shape = mShape; |
| 59 | evas_vg_shape_reset(shape); |
| 60 | const std::vector<VPath::Element> &elm = path.elements(); |
| 61 | const std::vector<VPointF> &pts = path.points(); |
| 62 | int i=0; |
| 63 | for (auto e : elm) { |
| 64 | switch(e) { |
| 65 | case VPath::Element::MoveTo: |
| 66 | { |
| 67 | VPointF p = pts[i++]; |
| 68 | evas_vg_shape_append_move_to(shape, p.x(), p.y()); |
| 69 | break; |
| 70 | } |
| 71 | case VPath::Element::LineTo: |
| 72 | { |
| 73 | VPointF p = pts[i++]; |
| 74 | evas_vg_shape_append_line_to(shape, p.x(), p.y()); |
| 75 | break; |
| 76 | } |
| 77 | case VPath::Element::CubicTo: |
| 78 | { |
| 79 | VPointF p = pts[i++]; |
| 80 | VPointF p1 = pts[i++]; |
| 81 | VPointF p2 = pts[i++]; |
| 82 | evas_vg_shape_append_cubic_to(shape, p.x(), p.y(), p1.x(), p1.y(), p2.x(), p2.y()); |
| 83 | break; |
| 84 | } |
| 85 | case VPath::Element::Close: |
| 86 | { |
| 87 | evas_vg_shape_append_close(shape); |
| 88 | break; |
| 89 | } |
| 90 | } |
| 91 | } |
| 92 | } |
| 93 | |
| 94 | public: |
| 95 | EvasApp *mApp; |