| 92 | } |
| 93 | |
| 94 | void SkrRenderWindow::render(const NativeWindowLayer* layer, Sizef window_size) |
| 95 | { |
| 96 | // step1. prepare draw data |
| 97 | _prepare_draw_data(layer, window_size); |
| 98 | |
| 99 | // step2. upload draw data |
| 100 | _upload_draw_data(); |
| 101 | |
| 102 | // step3. declare render resource |
| 103 | _declare_render_resources(); |
| 104 | |
| 105 | // step4. render |
| 106 | _render(); |
| 107 | } |
| 108 | void SkrRenderWindow::present() |
| 109 | { |
| 110 | CGPUQueuePresentDescriptor present_desc = {}; |
no outgoing calls
no test coverage detected