///////////////////////////////////////////////////////
| 58 | |
| 59 | //////////////////////////////////////////////////////////// |
| 60 | bool RenderTextureImplDefault::create(Vector2u size, unsigned int, const ContextSettings& settings) |
| 61 | { |
| 62 | // Store the dimensions |
| 63 | m_size = size; |
| 64 | |
| 65 | // Create the in-memory OpenGL context |
| 66 | m_context = std::make_unique<Context>(settings, size); |
| 67 | |
| 68 | return true; |
| 69 | } |
| 70 | |
| 71 | |
| 72 | //////////////////////////////////////////////////////////// |
nothing calls this directly
no outgoing calls
no test coverage detected