/////////////////////////////////////////////////////// Run the server, stream audio data from the client ///////////////////////////////////////////////////////
| 42 | /// |
| 43 | //////////////////////////////////////////////////////////// |
| 44 | void start(unsigned short port) |
| 45 | { |
| 46 | if (!m_hasFinished) |
| 47 | { |
| 48 | // Listen to the given port for incoming connections |
| 49 | if (m_listener.listen(port) != sf::Socket::Status::Done) |
| 50 | return; |
| 51 | std::cout << "Server is listening to port " << port << ", waiting for connections... " << std::endl; |
| 52 | |
| 53 | // Wait for a connection |
| 54 | if (m_listener.accept(m_client) != sf::Socket::Status::Done) |
| 55 | return; |
| 56 | std::cout << "Client connected: " << m_client.getRemoteAddress().value() << std::endl; |
| 57 | |
| 58 | // Start playback |
| 59 | play(); |
| 60 | |
| 61 | // Start receiving audio data |
| 62 | receiveLoop(); |
| 63 | } |
| 64 | else |
| 65 | { |
| 66 | // Start playback |
| 67 | play(); |
| 68 | } |
| 69 | } |
| 70 | |
| 71 | private: |
| 72 | //////////////////////////////////////////////////////////// |
no test coverage detected