| 539 | } |
| 540 | |
| 541 | void updateRainbowText(float delta) |
| 542 | { |
| 543 | rainbowColorHue += delta; |
| 544 | while (rainbowColorHue >= 360.0f) |
| 545 | rainbowColorHue -= 360.0f; |
| 546 | |
| 547 | const auto& shapedGlyphs = text.getShapedGlyphs(); |
| 548 | auto& vertices = text.getVertexData(); |
| 549 | const auto hueStep = 360.0f / static_cast<float>(text.getString().getSize()); |
| 550 | float currentHue = rainbowColorHue; |
| 551 | std::uint32_t previousCluster{}; |
| 552 | |
| 553 | auto getColor = [¤tHue]() |
| 554 | { |
| 555 | // Convert hue to RGB using the textbook method |
| 556 | const auto h = currentHue / 60.f; |
| 557 | const auto x = static_cast<std::uint8_t>(std::round((1.0f - std::abs(std::fmod(h, 2.0f) - 1.0f)) * 255.0f)); |
| 558 | |
| 559 | if (h < 1.0f) |
| 560 | return sf::Color(255, x, 0); |
| 561 | if (h < 2.0f) |
| 562 | return sf::Color(x, 255, 0); |
| 563 | if (h < 3.0f) |
| 564 | return sf::Color(0, 255, x); |
| 565 | if (h < 4.0f) |
| 566 | return sf::Color(0, x, 255); |
| 567 | if (h < 5.0f) |
| 568 | return sf::Color(x, 0, 255); |
| 569 | return sf::Color(255, 0, x); |
| 570 | }; |
| 571 | |
| 572 | for (const auto& shapedGlyph : shapedGlyphs) |
| 573 | { |
| 574 | // Increment hue per cluster |
| 575 | if (shapedGlyph.cluster != previousCluster) |
| 576 | { |
| 577 | currentHue += hueStep; |
| 578 | previousCluster = shapedGlyph.cluster; |
| 579 | } |
| 580 | |
| 581 | while (currentHue >= 360.0f) |
| 582 | currentHue -= 360.0f; |
| 583 | |
| 584 | // Update vertex colors and y position |
| 585 | for (auto index = shapedGlyph.vertexOffset; index < shapedGlyph.vertexOffset + shapedGlyph.vertexCount; ++index) |
| 586 | { |
| 587 | vertices[index].color = getColor(); |
| 588 | vertices[index].position.y = rainbowYPositions[index] + |
| 589 | std::sin(sf::degrees(currentHue * 2.0f).asRadians()) * 2.0f; |
| 590 | } |
| 591 | } |
| 592 | } |
| 593 | |
| 594 | static inline auto currentYPosition = 140.0f; |
| 595 | std::unique_ptr<sf::Font> font; |