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Method update

examples/sound_effects/SoundEffects.cpp:53–56  ·  view source on GitHub ↗

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51 }
52
53 void update(float time, float x, float y)
54 {
55 onUpdate(time, x, y);
56 }
57
58 void draw(sf::RenderTarget& target, sf::RenderStates states) const override
59 {

Callers 1

mainFunction · 0.45

Calls

no outgoing calls

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no test coverage detected