| 43 | } |
| 44 | |
| 45 | void update(float /* time */, float x, float y) override |
| 46 | { |
| 47 | m_shader.setUniform("pixel_threshold", (x + y) / 30); |
| 48 | } |
| 49 | |
| 50 | void draw(sf::RenderTarget& target, sf::RenderStates states) const override |
| 51 | { |
nothing calls this directly
no test coverage detected