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hub / github.com/SFML/SFML / runUdpClient

Function runUdpClient

examples/sockets/UDP.cpp:51–81  ·  view source on GitHub ↗

/////////////////////////////////////////////////////// Send a message to the server, wait for the answer ///////////////////////////////////////////////////////

Source from the content-addressed store, hash-verified

49///
50////////////////////////////////////////////////////////////
51void runUdpClient(unsigned short port)
52{
53 // Ask for the server address
54 std::optional<sf::IpAddress> server;
55 do
56 {
57 std::cout << "Type the address or name of the server to connect to: ";
58 std::string hostname;
59 std::cin >> hostname;
60 if (const auto addresses = sf::Dns::resolve(hostname); addresses.has_value() && !addresses->empty())
61 server = addresses->front();
62 } while (!server.has_value());
63
64 // Create a socket for communicating with the server
65 sf::UdpSocket socket;
66
67 // Send a message to the server
68 static constexpr std::string_view out = "Hi, I'm a client";
69 if (socket.send(out.data(), out.size(), server.value(), port) != sf::Socket::Status::Done)
70 return;
71 std::cout << "Message sent to the server: " << std::quoted(out.data()) << std::endl;
72
73 // Receive an answer from anyone (but most likely from the server)
74 std::array<char, 128> in{};
75 std::size_t received = 0;
76 std::optional<sf::IpAddress> sender;
77 unsigned short senderPort = 0;
78 if (socket.receive(in.data(), in.size(), received, sender, senderPort) != sf::Socket::Status::Done)
79 return;
80 std::cout << "Message received from " << sender.value() << ": " << std::quoted(in.data()) << std::endl;
81}

Callers 1

mainFunction · 0.85

Calls 2

sendMethod · 0.45
receiveMethod · 0.45

Tested by

no test coverage detected