| 6857 | glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) load(userptr, "glFramebufferTextureLayerEXT"); |
| 6858 | } |
| 6859 | static void glad_gl_load_GL_EXT_texture_object( GLADuserptrloadfunc load, void* userptr) { |
| 6860 | if(!GLAD_GL_EXT_texture_object) return; |
| 6861 | glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC) load(userptr, "glAreTexturesResidentEXT"); |
| 6862 | glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); |
| 6863 | glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC) load(userptr, "glBindTextureEXT"); |
| 6864 | glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC) load(userptr, "glDeleteTexturesEXT"); |
| 6865 | glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC) load(userptr, "glGenTexturesEXT"); |
| 6866 | glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC) load(userptr, "glIsTextureEXT"); |
| 6867 | glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures"); |
| 6868 | glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC) load(userptr, "glPrioritizeTexturesEXT"); |
| 6869 | } |
| 6870 | static void glad_gl_load_GL_EXT_vertex_array( GLADuserptrloadfunc load, void* userptr) { |
| 6871 | if(!GLAD_GL_EXT_vertex_array) return; |
| 6872 | glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement"); |