| 4 | #include <windows.h> // Loading |
| 5 | |
| 6 | void gotoXY(int x, int y) { |
| 7 | //'COORD' is a built in function for positioning the objects |
| 8 | COORD d; |
| 9 | d.X = x; |
| 10 | d.Y = y; |
| 11 | SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), d); |
| 12 | } |
| 13 | |
| 14 | void F_Loading() { |
| 15 | cout << "\n\n\n\n\n\n"; |