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hub / github.com/RussellJerome/UnrealModLoader / PostBeginPlay

Method PostBeginPlay

ExampleMod/ExampleMod.cpp:37–46  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

35}
36
37void ExampleMod::PostBeginPlay(std::wstring ModActorName, UE4::AActor* Actor)
38{
39 // Filters Out All Mod Actors Not Related To Your Mod
40 std::wstring TmpModName(ModName.begin(), ModName.end());
41 if (ModActorName == TmpModName)
42 {
43 //Sets ModActor Ref
44 ModActor = Actor;
45 }
46}
47
48void ExampleMod::DX11Present(ID3D11Device* pDevice, ID3D11DeviceContext* pContext, ID3D11RenderTargetView* pRenderTargetView)
49{

Callers

nothing calls this directly

Calls 2

beginMethod · 0.45
endMethod · 0.45

Tested by

no test coverage detected